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Cut The Rope Game

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Cut the Rope is an electronic game made by ZeptoLab and was designed for a variety of machines and devices. The goal of the game is to bring the candy into the mouth of Om Nom, a tiny green monster, while collecting as many stars as possible.
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About game:

Cut the Rope is a series of physics-based puzzle video games developed by the Russian entertainment company ZeptoLab for several platforms and devices. It consists of the original Cut the Rope (2010) published by Chillingo, Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), and Cut the Rope: Magic (2015). The game revolves around feeding a creature named Om Nom. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while using other tools such as bubbles and air cushions to avoid hazards and collect stars.

Gameplay:

In each level of the Cut The Rope game, a piece of candy hangs by one or several ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth.

Each level pack ("box") introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. In-app purchases make play easier.

Key features:

- 17 boxes with 425 levels
- Innovative physics gameplay
- Adorable character
- Outstanding graphics
- "Om Nom Stories" animation shorts
- Superpowers

Not only a commercial success, Cut the Rope turned out to be a very well acclaimed game. Metacritic gives it 93 points out of 100 as of May 2013, with no negative reviews among 14 critics. IGN and Gamespot have provided positive reviews, emphasizing the immediate fun, exuberant personality and unique gameplay. In March 2012, average user rating in App Store was reported to be 4.86 out of 5. At that time, the game has reached 960 million downloads worldwide, and the creators estimated that Om Nom was fed around 24 million candies a day.

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